Posts

MD2 Project Progression

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source here . For this week, we've decided to scratch our idea of creating an animation using Adobe Animate. Although we have used Youtube tutorials to help guide and educate us on how to use Animate to the best of our abilities, it seems we can't quite get the hang of it. However, we've decided to expand our concept on Stephaine's frame-by-frame technique. With this in mind, myself and Valerie set out to buy coloured and textured paper to draw our miniature characters and create background. We researched previous work which had a similar theme, or vibe, that we are aiming for. We came across a 2D animation created by Brandon Ray which really appealed to us ( https://www.youtube.com/watch?v=GvfF1YNDrTw ).  As we are already pushed for a bit of time, we concluded 2D stop motion animation was our best option within our skill range and started to develop on this idea.  Creating and Design  I bought two different booklets of coloured paper - one

MD2Final GDD

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Graphic design of a document  source : shutterstock.com There has been a lot of trial and error in the creation of our ADD (Animation Design Document), as our ideas keep on developing and changing in the process of brainstorming and drafting . Individual & Group Work Researching: As a group we've agreed to start watching Youtube tutorials on chosen programmes such as Adobe Premier pro & Adobe Character Animate , not only to help us in future when we come to our productive stage but also to gather ideas as to easy routes to create characters and scenes to get the most quality in the shortest amount of time.  For starting off, we decided on a four part series introduction to Adobe Animate . Although we have a sense of understanding on this programme from last year, as a group we decided that since the tutorial's are not that long ( 13 to 25 minutes max ) it would be worth our while to go through all four and really get a good understand

Game Design Document

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The Boy who cried Wolf (Our Idea) src :  https://www.amazon.com/Cried-Wolf-Flip-Up-Fairy-Tales/dp/1846433681 For this week we had to create a GDD (Game Design Document). However, since myself, Valerie and Stephanie have teamed together to create an animation, rather than a game design document, we had to create something that was the equivalent to this, such as research, our idea, inspirations etc. Here is what we've created and agreed on: Our version of GDD (powerpoint presentation) So here we discuss a little bit about our research such as inspiration whereby we've decided on the story of 'The Boy who cried Wolf'. We talk a little bit about the story and what kind of a genre it fits into. We've also considered our target audience and how this will affect our style and script.  After creating this document / powerpoint, we've realised it's crucial to get started sooner rather than later. First thing we're planning on doing will

Tech Task - How to Secure your Smartphone!

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I think that with our growing social society, our smartphones have become a big part of our every day technology and lives. I created this post because I think rather than teaching someone how to make a meme or create bookmarks, it will be way more beneficial to teach you how to keep your phone secured from real-life everyday threats, such as hackers. Source here . Ways to secure your smartphone: 1. Use a strong password. It's known that the majority of smartphones nowadays have a passcode to access the phone. Use a number/ letter sequence that's unpredictable, for instance don't use your date of birth. 2. Turn off lockscreen notifications. By switching this off, strangers won't be able to read your notifications, over your shoulder, in the case of a robbery, and someone else gets their hands on your phone. 3. Discard automatic Wifi connections to known networks. There's a chance that a cybercriminal will establish his own fak

Learning Challenge - Learn about Sleep

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For this blog, I chose and completed a learning by H.E.A.R.T (Health, Empathy, Attention, Reading and Time management.) challenge. I chose the topic sleep out of the title "health". Picture of man sleeping Source here . Something I already knew: Before reading anything on the article, I already knew that sleep is crucial for the likes of maintaining good mental health. This includes improvement of mood, memory and focus. In the article The Science of Slumber, it's discussed how a good nights rest can help you to remember things that happened to you throughout the day. One of the reasons for this is because when we sleep, we dream, and our dreams usually consist of objects, or experiences we had the previous day(s). One thing I learned: Something that I learned, but didn't surprise me, was the study on the idea that sleep may be more important than studying. Sleep loss can cause psychological damage because sleep regulates the brains flow of epinephrine,

Growth Mindset - Learn from Other Students.

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The aim of this task was to explore a page where students post short notes on the topic of Growth Mindset. This exercise taught me new ways of approaching growth mindset. Screenshot of student growth mindset thoughts forum. Source  here . Some that stood out to me: 1. G.R.O.W - Go rip open windows. " Sometimes in order to grow, you have to seek out opportunities.  You have to force the window open.  This resonates with me because I'm a pretty passive person, so I don't really look for opportunities too often. I need to remember to look for opportunities to grow." This post stood out to me as I tend to live in my comfort zone quite often and don't really seek opportunities to better myself. 2. Take time to grow. " I want to pay more attention to the growth rather than the speed. I always try to learn things quickly and have many times crammed before an exam without actually learning the concepts. I feel like it is important to give yourself

Game Vision Statement

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Source here . Game genre: Survival horror  Survival horror is a sub-genre of video games inspired by horror fiction that focuses on survival of the character as the game tries to frighten players with either horror graphics or scary ambiance. I think my game definitely goes under this genre because the player is in a haunted and scary environment, and the aim is to escape and survive. Image of Survival horror game "Haunting Ground" Source here . Gameplay:  These are the features of a video game, such as its plot and the way it is played, as distinct from the graphics and sound effects. My game is set in modern day. The main character of this game is a journalist and discovers a haunted house in the middle of no where. He/ she goes to said haunted house in the middle of a deserted plain to document it and do a little research, without considering the consequences.  It is the middle of the day and there is still sunlight so the house is well il