If I was to make a game, I would like it to be simple yet effective and addictive, thus why I came up with the following ideas: 1. As my first idea I thought of something very simple and easy, a game where the aim of the game is to stack objects (e.g different animated animals) on one another, until the user misses the stack or the stack topples over. The objects will keep alternating from left to right, and when the user thinks that it aligns perfectly with the stack underneath they can release the object to fall onto the stack below. It's a very basic idea, but I think it makes it all the more addictive, as the objective is simple and achievable by almost everyone. In terms of levels, I think it would be cool to make different levels that are optional, but only unlocked after receiving a certain amount of points on the first level. These other levels could include like different shapes or a time mode, to see how many can be stacked in a certain amount of time. Another mode coul...
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