Game Design Document

The Boy who cried Wolf (Our Idea)
src : https://www.amazon.com/Cried-Wolf-Flip-Up-Fairy-Tales/dp/1846433681


For this week we had to create a GDD (Game Design Document). However, since myself, Valerie and Stephanie have teamed together to create an animation, rather than a game design document, we had to create something that was the equivalent to this, such as research, our idea, inspirations etc.

Here is what we've created and agreed on:

Our version of GDD (powerpoint presentation)



So here we discuss a little bit about our research such as inspiration whereby we've decided on the story of 'The Boy who cried Wolf'. We talk a little bit about the story and what kind of a genre it fits into. We've also considered our target audience and how this will affect our style and script. 

After creating this document / powerpoint, we've realised it's crucial to get started sooner rather than later. First thing we're planning on doing will be to create the animations - characters, backgrounds, objects etc. We intend to dedicate around a week for this and then once that's complete we can get straight into orchestrating the actual story. 



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